Never Alone

Bringing the marvelous world of Iñupiaq storytelling alive.

On over 50 “Best of 2014” lists, from Eurogamer to PC Gamer, from the L.A. Times to the New Yorker. Winner of the British Academy Award for Best Debut, and Games for Change Game of the Year and Most Significant Impact. Nominated for awards from DICE, GDC, SXSW, IndieCade, and more. The whole world has discovered and fallen in love with Never Alone (Kisima Ingitchuna) — the first game developed in collaboration with the Iñupiat, an Alaska Native people. Nearly 40 Alaska Native elders, storytellers and community members contributed to the development of the game. Play as a young Iñupiat girl and an arctic fox as they set out to find the source of the eternal blizzard which threatens the survival of everything they have ever known.

Production Notes

TAO Founders Sean Vesce and David Koenig served as Creative and Technical Directors respectively on the amazing E-Line Media production.   At the invitation of the Cook Inlet Tribal Council we travelled to and partnered with Iñupiat artists, elders and storytellers of the North Slope of Alaska.   The result was an expression of the community’s desire to leverage emerging technologies to celebrate and share their cultural values and traditions.    Their goal was to instill pride in their communities and to catalyze the curiosity of a worldwide gaming audience.

More info here:

https://en.wikipedia.org/wiki/Never_Alone_(video_game)